Tide PoolDrop a pebble. Wake the water.

Each key drops a musical pebble. Make two ripples meet and the pool’s quiet residents answer.

First visit: tap anywhere in the pool or press a letter. Drop two pebbles near a creature to make crossing waves—or use Meet two waves.

The water is still.
Drop the first pebble.
A hand-painted tide pool with a sandy floor and rocks around dark water A green sea anemone open in a ring of soft tentacles An ochre sea star seen from above A small hermit crab emerging from a spiral shell A purple sea urchin with fine violet spines

Field noteTide pools shelter creatures adapted to being covered and uncovered as tides turn, often twice each day. Ochre sea stars can act as keystone predators in their intertidal communities.

Your pebble count and sound choice stay in this browser. About every five seconds, only the ordered pitches you played join the town keyboard signal—never text or tap positions.