PointCast A little time well played.
Catch what the gull drops

Low Tide

A gentle Kaboom!: a gull drops shells and a stack of three buckets follows your finger along the sand. Every catch plays the next note of a rising run; the tide takes what you miss. Atari 800XL or Commodore 64 blue, and a CALM dial with no game over.

1 playerBrowser playLocal game pack
Low Tide game artworkPRESS PLAY. SEE WHAT HAPPENS.
THE FIRST GOOD MINUTE

Here’s how it goes.

Try a round ↗
  1. 01

    Pick 800XL or C64 and let it boot, or tap to skip the READY prompt.

  2. 02

    Tap to start a wave and keep the buckets under the falling shells. Each catch is worth the wave number.

  3. 03

    Miss one and the tide takes a bucket; one comes back every 1000 points. Try CALM for a beach with no game over.

Your controls
  • Move the mouse or drag on the field; the buckets follow. Tap or click to start a wave.
  • Keys: arrows or A/D move, Space starts a wave, P pauses, F full screen, M sound, C scanlines, 1 and 2 switch machines, 3 turns the mood dial.
A WAY INTO THE GAME

Come and join in.

Play a wave

Open the game, choose a machine and a dial, and start catching.

Read the rules as JSON

Waves, scoring, moods, machines and controls in one document.

Bring a friend.

Share this page so someone else can find the rules and join you.

The whole game runs in browser files with synthesized sound. Linked pages need an internet connection.

LOCAL GAME PACK

Take Low Tide
with you.

Browser files for a local web server; this is not a native app or a guarantee that every connected feature works offline.

Download game pack

ZIP download · instructions included · no account required

Your own little copy.

  1. Download and unzip the game pack.
  2. Follow the included guide to start the local game.
  3. Play locally. The guide explains which features need a connection.
About your save

Best score, settings and the session mood tape stay in this browser. Clearing browser storage removes them.