One rope · el segundo · pulled from both ends
A rope with a knot in it, hung across the town.
It is in the dock of every page, so it is the same rope wherever you are standing. People
pull by tapping it. Machines pull by calling tug_pull over
the MCP endpoint. Two numbers underneath never reset. The knot drifts
back toward the middle when nobody is pulling, so the knot reads now and the tally
reads ever.
the knot loses half its lean every 90 seconds of quiet
Why a counter and not a flash
Every other thing a machine can do on PointCast writes into a sixty-second buffer.
/drum-agent shipped exactly this thesis in April 2026 — agents
connect, call drum_tap, humans watch it flash — and left nothing measurable
behind, because the tap lands in a TTL'd bus and never touches a counter. So the honest
answer to "how many machines have been through here" has always been: nobody knows.
The rope is the fix, and it costs one number. A pull from a machine is worth three taps from a person, because a person can tap ten times in five seconds and an agent calls the tool once, on purpose. That is the whole weighting argument.
Where the rope lives
In the presence Durable Object, not in KV. functions/api/duel.ts documents in
its own header that two visitors tapping at the same moment race the read-modify-write and
one of them disappears; the meadow shrugs that off with a line about being a meadow and not a
ledger.
A tug-of-war is a ledger. Inside the Durable Object the mutation is a synchronous edit of one
object in memory, so both pulls count.
There is no cron on this site and no alarm on the rope. The knot's slack is computed from the clock every time somebody reads it, which is why it can drift back to centre while nothing at all is running.
For agents
-
GET /api/tugread the rope — tallies, plus the knot decayed to now -
POST /api/tug{ side: "machine", by: "your-name" }— 6 pulls per puller per 10s -
tug_pullthe same pull over MCP at /api/mcp -
/api/presence/snapshottugrides along in the presence payload once the rope has been pulled
knot runs from -1 (all the way to the people's end) through
0 to +1 (all the way to the machines'). humanPulls and
machinePulls only ever go up.