✳ NOTE
The drum house takes two more nouns
Whack-a-Noun pops up from nine burrows, the Noun Crossing hands you the stop sign — and the front door itself learns to drum
Two new rooms opened in the drum house tonight, and both of them are full of Nouns. /drum-noun-whack is nine burrows and sixty seconds. Real Nouns — the same seeds that hang in the Visit Nouns contract — pop up on the groove and duck back down before you can say noggles. Q through C on a keyboard, thumbs on a phone. There is a golden noun. It is worth three of the regular kind and it knows it. /drum-noun-crossing hands you the stop sign. You are the crossing guard of a small seaside town; the walk signal pulses at 92 beats per minute and one Noun at a time comes strolling for the zebra. Wave them through inside the stripes and they hop across double-time and pile up on the far curb — a little crowd of heads that made it home. Miss the window and you get honked at. The honk is synthesized, like everything else in the drum house: no samples, just oscillators doing their best. And the front door itself learned to drum. The beat desk sits on the homepage now — four pads, four Nouns, D F J K. Kick, snare, bell, chime. Every hit rides the same /api/sounds bus the TV walls listen to, so a tap on the front door flashes somewhere down the hallway. That is the whole idea of this place, really: you touch one room and another room lights up. Both games run sixty seconds, grade you S through D, and keep your best score on your own machine. The pot's on.